Bulletin Bound
[Unfortunately, due to a bug only one ending seems to show up. We originally had 5 endings that are not showing up for some reason and it's too late to fix :(
- Just know that if you got 5 perfect successes you won!!]
You are Jamie!! A heroic adventurer skilled in quest completion. When your final quest goes sideways! The warlock you were sent to kill has cursed you to become the town quest board. Your only ability now is to send others on quests, what is this dramatic Irony??? You may never quest again, and reclaim your title of legendary quester ... unless?
Lead this ragtag team of strange adventurers to save you from this curse and fulfill (not fulfil) your final quest!!
TIP: Don't be afraid of failure! When you start the game, you will know nothing about these nine strangers! The only way to get to know them is by seeing how they fare on various quests! When characters succeed, or fail, a fact about them will be revealed! Expect failure, Embrace failure! the only way forward is through! use your failures as stepping stones to victory!!!
Every five days (5 quests), you will confront the warlock. Depending on how well your previous quests went, you might even stand a chance against the mystical man. However, don't fret when you face off against the Warlock (and most likely lose), you won't lose your progress!! When you continue playing (using the play again button - that should be labelled "keep playing"), you continue where you left off, and any facts you've learned remain in the character cards. Keep growing your knowledge of your party and keep trying to complete quests to see how many days it takes you to defeat the Warlock.
By the way, don't worry about memorizing all of the facts. Any important fact that you learn by sending people on quests will be kept track of in their character card that can be accessed by right clicking on their picture.
Status | In development |
Platforms | HTML5 |
Authors | MaxMitchell, Max!, AstronotCB |
Genre | Interactive Fiction, Puzzle |
Made with | Unity |
Tags | Game Maker's Toolkit Jam, Medieval, Mouse only, Text based |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Comments
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I love the art, the idea and especially the writing. But I had no idea what I was doing and the game is far too punishing to be fun.
10/10 in writing though. At least reading the Quest Failures was a joy.
cutie comic :3